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Ice box valorant map3/24/2024 These ropes are designed to add both elevation and speed to each site. While the B site rope acts more like an elevator to get on top of the site, the A rope is a little more different as it lets you zip across into the A site. On Icebox it’s the unique ropes on each site. If you want a more in-depth breakdown of all the callouts be sure to check out our Valorant Icebox Map Callouts Guide.Įvery map in VALORANT has some kind of gimmick to make it unique. These are the key most important callouts for Icebox that you absolutely need to understand. Understanding the basic callouts is essential for every map in every rank, being able to give accurate information is crucial to your team's success. In this guide, I’ll give you all the information you need to dive right in and level up your game on Icebox. Love it or hate it, it’s a staple of VALORANT and certainly is one of the most popular maps in pro play. If all goes well, Icebox will then become available for play in the Competitive queue on October 27th.Next up in our series of map guides we take a look at Icebox. We’re going to continue to optimize the performance on the map as well as continue to fix any bugs that might appear. During this time, the map will be available to play in Unrated, Spike Rush, and Deathmatch modes. As we’re releasing Icebox ahead of schedule, we are going to be releasing it in a “beta” state for at least two weeks.This allows the top of the container to be fully cleared from several angles as well as reduces the amount of crosshair displacement required when aiming at targets on top of the container.Reduced the height of the yellow container.This should allow attackers to approach the site more safely, and a quicker retake of the site for defenders.Sloped the wall on site A near belt area and replaced the double stack of Radianite crates in the site with a smaller object on bombsite A.Pathing should hopefully be more predictable from attackers approaching the site and defenders retaking the site.Added a see-through gate here that can’t be passed from the ground level.Acquiring targets up top also requires less vertical movement of the crosshair.This puts the upper A Belt area more in line with the rest of the verticality in the site.Reduced the height of the A Belt area and connected it via a ramp to the platform below.Fixed bug where Cypher’s Spy Camera could be placed inside the map on mid Icebox.Minimap and vision cones will now correctly display near B Yellow.The crate stack on B site is no longer pennable, this is to create a safer planting option for attackers.Viper’s Ultimate will no longer spawn incorrectly when placed on top of the shipping crates on B site located on Icebox.Doorway into A lowered to prevent foot shot on players on top of screens.Head peek on attacker side pipes removed.Smokes will now fully cover Boiler and players should find head peeks from ramp more predictable.Boiler ramp geo simplified and slightly narrowed.Crates added to Orange lane to block line of sight from under tube to danger.You can now plant on the bridge from kitchen to upper container.Outer wall on B site and crane structure brought in toward the site.Doorway on the upper container widened and it's position adjusted.Lower container removed and geometry adjusted into a cubby facing Green.Yellow container adjusted and new stack of crates added.Pocket in Green lane near Yellow extended.Doorway from Attacker spawn building near Green lane moved to the first cubby. ![]() ![]()
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